﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AudioChar  {

    public const string Back02 = "Back02";
    public const string Back03 = "Back03";
    public const string Back04 = "Back04";
    public const string Back05 = "Back05";
    public const string FireStorm = "FireStorm";
    public const string IceStorm = "IceStorm";
    public const string GetCopper = "GetCopper";
    /// <summary>
    /// 投钱进去了
    /// </summary>
    public const string InCopper = "InCopper";

    /// <summary>
    /// 出票的时候
    /// </summary>
    public const string OutTicket = "OutTicket";
    /// <summary>
    /// 幽灵船长
    /// </summary>
    public const string PKBOSS1 = "PKBOSS1";
    /// <summary>
    /// 海盗船
    /// </summary>
    public const string PKBOSS2 = "PKBOSS2";

    public const string SuperGun = "SuperGun";
    

    

}
